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THQ is shaking up its wrestling plans at the Electronic Entertainment Expo this year. The publisher will be unveiling not one but two WWE games at the show: WWE SmackDown vs. Raw 2011 (due later this fall) and the brand-new WWE All Stars, which is due for release in early 2011.
While debuting two WWE games at the event might seem like a strange strategy, the two games are distinct enough–visually and otherwise–that there’s little doubt you’d confuse one for the other. Last week, THQ representatives came by the GameSpot office to give us an exclusive look at both games ahead of E3 2010, and here’s our hands-on report for both.
WWE SmackDown! vs. Raw 2011, Fighting Games Free Online Download
This year in SVR 2011, every chair shot you take, every table you crash through, and every ladder you leap from will be more like a real physical object than ever before.
That’s thanks to a new physics system that looks to affect objects in all match types across the game but will have the most powerful impact in the TLC (Tables, Ladders, and Chairs) matches. If you’ve ever seen one, you know it’s one of the most exciting match types the WWE has to offer, where both Superstars in the ring have an arsenal of–you guessed it–tables, ladders, and steel chairs at their disposal.
How the wrestlers use those objects is up to them–from the direct approach of bashing one another with whatever is at hand, to more complex architectural violence, such as leaning one ladder against another for use as a launching ramp, or stacking tables on top of one another…for no other reason than it looks cool when a body crashes through it.
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